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| DSoftwareRoundedImageNode (QQuickItem *owner) |
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void | setTexture (QSGTexture *texture) |
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QSGTexture * | texture () const |
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void | setRadius (qreal radius) |
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void | setSmooth (bool smooth) |
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void | setSourceRect (const QRectF &source) |
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void | setRect (const QRectF &target) |
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void | render (const RenderState *state) override |
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void | releaseResources () override |
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RenderingFlags | flags () const override |
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QRectF | rect () const override |
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