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| DSGBlurNode (QQuickItem *owner) |
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void | setRenderCallback (RenderCallback callback, void *data) |
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void | doRenderCallback () |
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void | setOffscreen (bool offscreen) |
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virtual void | setTexture (QSGTexture *texture) |
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QSGTexture * | texture () const |
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virtual bool | writeToTexture (QSGPlainTexture *targetTexture) const |
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virtual void | setRadius (qreal radius) |
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void | setSourceRect (const QRectF &source) |
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void | setRect (const QRectF &target) |
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void | setDisabledOpaqueRendering (bool disabled) |
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void | setBlendColor (const QColor &color) |
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void | setFollowMatrixForSource (bool on) |
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RenderingFlags | flags () const override |
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QRectF | rect () const override |
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void | setWindow (QQuickWindow *window) |
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